The
FBEditor Class
This class enables editing operations to be performed on a FlashBack
movie.
The first call after construction should be to SetRuntimeLicence
to set the runtime licence key, otherwise all subsequent method calls
will fail. Following this, the Load method
loads a FlashBack movie file, returning a FBMovie
object.
The FBEditor class enables addition of images, sounds, text boxes and
markers to the movie. It also includes some playback capabilities, so
if your application requires some playback and editing features, you may
only need to create the FBEditor object rather than both FBEditor and
FBPlayer.
The FBMovie class enables frame editing and export operations.
Properties
BackgroundColor
CurrentFrame
CurrentTime
DrawMouseCursor
EnableLogging
Filename
HighlightCursor
HighlightMouseClicks
ImageCacheMode
IsMovieLoaded
IsPaused
IsPlaying
MovieCursorX
MovieCursorY
MovieSize
RuntimeLicence
ShowPauseImage
UndoSpace
UseGDIDrawMode
ZoomPanRectsEnabled
Methods
AppendMovie
CopyCurrentFrame
DisplayKeyLogDialog
ExportEvents
ExportKeyLog
ExportMouseLog
FrameWithUserPause
FreeResources
GetBitmaps
GetDefaultImageProperties
GetDefaultTextboxProperties
GetFrames
GetFrameUserPauseID
GetLicenceInfo
GetMarkers
GetMovieCursor
GetMovieLengthFromFile
GetMovieVersion
GetRuntimeLicence
GetSounds
GetTextBoxes
GetVersion
GetZoomPanObjects
GotoFrame
GotoFrameRealTime
InsertImage
InsertMarker
InsertMovie
InsertSound
InsertTextBox
InsertZoomPan
InsertZoomPanWithDialog
IsMovieInOldFormat
Load
Optimise
Pause
Play
RemoveUserPause
RemoveUserPauses
SetUserPause
SetPlayerWindow
SetPlayerWindow32
SetRuntimeLicence
Stop
Events
GetProgressorCaption
OnClick
OnMouseDown
OnMouseMove
OnMouseUp
OnStop
PauseEvent
PlayEvent
ProgressorEvent
SetProgressorCaption
ShowDialog
ShowMessage
StopEvent
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