BB FlashBack SDK: FBEditor

UseGDIDrawMode

Description

By default, FBEditor uses DirectX to improve playback performance and give smoother scaling when movies are played back at less than their original size.

This use of DirectX means that translucent windows that overlap the movie will flicker while it is playing. If UseGDIDrawMode is set to True, FBEditor will not use DirectX. Scaling of movies will be less smooth, but overlapping translucent windows will not flicker.

Syntax

[C#/C++]
public Bool UseGDIDrawMode

[VB.NET]
Public Property UseGDIDrawMode As Boolean