BB FlashBack SDK: FBEditor

Load

Description

Loads the specified movie file into the editor, returning a pointer to an FBMovie object.

This method is accessible to the Pro and Advanced editions of the SDK only.
 

Syntax

[C#/C++]
public FBMovie* Load (String sFileName)

[VB.NET]
Public Function Load (ByVal sFileName As String) As FBMovie

Parameters

sFileName : [In] Filename of the .FBR movie file to load.
 

Return Values

If the function fails, the return value is a null pointer.

If the function succeeds, the return value is a pointer to a valid FBMovie object.

Remarks

ProgressorEvent events will be generated during movie loading, enabling implementation of a movie loading progress indicator.
 

See Also

The FBMovie Class  FBEditor::ProgressorEvent