BB FlashBack SDK: FBPlayer

GetFrameRealTime

Description

Returns the 'real time' for a given frame - the local time when the frame was recorded, including the timezone.

Syntax

[C#/C++]
public bool GetFrameRealTime (long framenum, _int64* realtime, long* realtimezone);

[VB.NET]
Public Function GetFrameRealTime (ByVal framenum As Integer, ByRef realtime As Int64, ByRef realtimezone As Integer) As Boolean

Parameters

framenum (in) : the number of the frame for which the realtime will be retrieved.

realtime (out) : a 64 bit integer containing the local time when the frame was recorded, expressed as the number 100 nanosecond intervals since 1st January 1601 - see the FILETIME structure in the Windows SDK.

realtimezone (out) : the difference in minutes between Universal Co-ordinated Time (UTC) and the local time of the PC that recorded the movie, calculated as: difference = UTC - Local Time.

Returns

True if the realtime was found and returned for the frame.

False if framenum  < 0, or framenum >= the number of frames in the movie, or there is no realtime information saved in the movie.

See Also

FBPlayer::GotoFrameRealTime