BB FlashBack SDK: FBEditor

InsertMarkerAtFrame

Description

Inserts into a given frame of the movie a marker with properties defined by the supplied FBMarkerProperties object.

This method is accessible to the Pro and Advanced editions of the SDK only.
 

Syntax

[C#/C++]
public Bool InsertMarkerAtFrame (long frame, FBMarkerProperties* pMarkerProperties);

[VB.NET]
Public Function InsertMarkerAtFrame (ByVal frame As Integer, ByRef pMarkerProperties() As FBMarkerProperties) As Boolean

Parameters

frame : number of the frame to insert the image at

pMarkerProperties : Pointer to an FBMarkerProperties object.
 

Return Values

If the function fails, the return value is nonzero.

If the function succeeds, the return value is zero. The ID property of the FBMarkerProperties object passed in will be set to the ID of the newly created marker.
 

See Also

The FBMarkerProperties Class   FBEditor::InsertMarker